This program consists of 105 credits over 7 terms, 1540 hours
Graduates Learn
To apply concepts from foundation level design courses: game design principles and terminology, research, critical analysis, prototyping and all aspects of gaming design.
Technical knowledge of scripting, design tools and software in accordance with current industry standards.
Professionalism through conceptualizing, planning, executing and delivering quality game design projects that lead toward the capstone project and self-promotion package.
Ability to work on team-based game development projects and the deadlines that go into making a market-ready game.
In this Diploma program, students gain knowledge in the managerial and developmental aspects of game production and demonstrate knowledge of planning, budgeting, specifications, constraints, scope, teamwork and problem-solving.
Career Opportunities
Graduates gain the training necessary to seek design positions in the video game industry in such in-demand positions as a game designer, gameplay designer, systems designer, level designer, mission scripter, free-to-play prototype designer, free-to-play production designer, free-to-play live-ops designer, assistant producer and tester.
Credentials
Diploma
This program has been approved by the registrar of the Private Training Institutions Branch (PTIB) of the Ministry of Advanced Education, Skills & Training.
Who Should Apply?
Students directly out of high school, or mature students who are ready for a career change or to build on the skills they have.
Detail-oriented creatives, with a desire to take their imagination to the big screen
Interested in design, drawing, technology
Eager to learn new skills related to programming and design
Computer savvy and familiar with various programs
Those who value merging creative endeavors with practical applications for an exciting career